ADITYA DIPO PRAKOSO, NIM. 10650013 (2015) PENYUSUNAN KERANGKA UJI USABILITAS BERBASIS HEURISTIC METHOD UNTUK PERANGKAT LUNAK JENIS PERMAINAN. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA.
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Text (PENYUSUNAN KERANGKA UJI USABILITAS BERBASIS HEURISTIC METHOD UNTUK PERANGKAT LUNAK JENIS PERMAINAN)
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Text (PENYUSUNAN KERANGKA UJI USABILITAS BERBASIS HEURISTIC METHOD UNTUK PERANGKAT LUNAK JENIS PERMAINAN)
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Abstract
In a game there are many application requirements needed for the application to be accepted and become viable when played , produced , also widely introduced . Therefore, to test a system in the game the most important thing before the game was launched. Testing the feasibility of a kind of game based on the desire for the game played smoothly and fun, so if a problem founded in the game quick reaction as soon as possible must be take to removed and repaired the game. Therefore, the existence of a testing framework is needed to analyze more deeply within the scope of the game. The analysis needed to explain many things about what it takes to develop a framework in order to become a benchmark in a game test. With the preparation of making a framework hopefully prove that the test can be done to any type of game with heuristic method
Item Type: | Thesis (Skripsi) |
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Additional Information / Supervisor: | Pembimbing : Agung Fatwanto, S.Si, M.Kom |
Uncontrolled Keywords: | Keywords: Heuristic Method, Framework For Assessing Usability Of Game, Critic Proofing for testing, HEP (Heuristics for Evaluating Playbility). |
Subjects: | Tehnik Informatika |
Divisions: | Fakultas Sains dan Teknologi > Teknik Informatika (S1) |
Depositing User: | Miftahul Ulum [IT Staff] |
Date Deposited: | 15 Apr 2015 08:43 |
Last Modified: | 18 Mar 2016 12:54 |
URI: | http://digilib.uin-suka.ac.id/id/eprint/15747 |
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