TEKNIK PROYEKSI PERSPEKTIF DAN CARA PANDANG KAMERA SINTETIK SEBAGAI METODE PEMBANGKITAN CITRA 3D PADA LAYAR TAMPILAN KOMPUTER

MUCHAMMAD, ABRORI (2005) TEKNIK PROYEKSI PERSPEKTIF DAN CARA PANDANG KAMERA SINTETIK SEBAGAI METODE PEMBANGKITAN CITRA 3D PADA LAYAR TAMPILAN KOMPUTER. Kaunia Jurnal Sains dan Teknologi Vol I,No. 1,April 2005.

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MUCHAMMAD ABRORI TEKNIK PROYEKSI PERSPEKTIF DAN CARA PANDANG KAMERA SINTETIK SEBAGAI METODE PEMBANGKITAN CITRA 3D PADA LAYAR TAMPILAN KOMPUTER1.pdf

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Abstract

In the real world it is well-known the Cartesian coordinate system of two dimension (2D) and three dimension (3D). Point O is as the center of coordinate system. This is different from computerdisplayed screen that only acknowledges the two dimensional coordinate system by coordinate (0,0) referring to left-upside of the screen and coordinate P^ma^ Ymaj showing right-downside of the screen. Therefore, this article aims at elaborating the way to erect the image effect of three dimensions of a wireframe in the space (X). Point O comprises the center of coordinate system. This is different from the screen of computer display that only recognises the coordinate system of two dimensions with coordinate (0,0) showing left-upside point of the screen, and the coordinate referring to right-downside point. Accordingly, this article aims at elaborating the way to generate the image effect of three dimensions of a wireframe in the space whose Cartesian coordinate system with O located in the center of coordinate system The method employed is at the outset the computer models wireframe at the Cartesian coordinate system that will be converted later to the system of lookable coordinate. Subsequently, by using projection technique the three dimensional wireframe is exhibited to the display screen. To show 3D image on the 2D display screen it is required the technique of perspective projection and to get an interesting look, it is used the perspective of Synthetic Camera.

Item Type: Article
Uncontrolled Keywords: sistem koordinat Cartesian, layar tampilan komputer, obyek rangka, sistem koordinat pandang, proyeksi perspektif, kamera sintetik
Subjects: Kaunia Jurnal
Divisions: E-Journal
Depositing User / Editor: Edi Prasetya [edi_hoki]
Date Deposited: 21 May 2013 13:44
Last Modified: 21 May 2013 13:44
URI: http://digilib.uin-suka.ac.id/id/eprint/7794

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