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PENGEMBANGAN MULTIMEDIA INTERAKTIF MACROMEDIA FLASH PROFESIONAL 8 PADA PEMBELAJARAN Al-QUR’AN HADIS KELAS X SEMESTER GENAP DI MAN I YOGYAKARTA
Development of the Qur‟an and Hadith learning media at class X MA through interactive multimedia macromedia flash is based on the reality that several students are lazy in studying the Qur‟an and Hadith and that causes the students‟ learning outcomes are decreasing. This case is caused by variety of factors, some of them are the teaching methods used by the teachers are still conventional, the learning medias used by the teachers are less interesting, and the sources they used are limited. The purpose of this interactive media development is to produce learning media to study the Qur‟an and Hadith at class X MA to improve students‟ learning outcomes. The research method used in this research is using Research and Development method with research plans adapted from Dick and Carey model. The steps of this development are consisting of 9 stages, they are: (1) identification of general purpose, (2) learning analyses, (3) identifying the students‟ characters, (4) formulating the specific purposes of learning, (5) developing the instruments, (6) developing the learning strategies, (7) developing and electing the lessons, (8) designing and doing formative evaluation, (9) having revision. The validation of interactive multimedia development on the Qur‟an and Hadith learning is performed by three steps, theyare validation of media experts, of lesson experts, and of the teachers of those lessons. The result of this validation is used to know the properness level of the learning media developed. The subject of this research is students of class X MAN 1 Yogyakarta. The result of this research shows that the product of interactive multimedia on learning the Qur‟an and Hadith at class X MA fulfill the properness criteria by which the test result from media experts reaches properness level at 88%, from lesson experts reaches properness level at 98,75%, and from the Qur‟an and Hadith teacher reaches properness level at 91,25%. Field trial result by using experiment research that is by using control and experiment class shows several significant differences that is the average results of post-test is higher than control class in sig. 0,971 higher than 0,05. Then, the result of development of interactive media product on learning the Qur‟an and Hadith is effective to be used in that field. Key words: interactive multimedia, the Qur‟an and Hadith, learning outcomes [INDONESIA] Pengembangan media pembelajaran Al-Qur‟an hadist kelas X MA melalui multimedia interaktif macromedia flash didasarkan pada realitas di lapangan bahwa siswa malas belajar Al-Qur‟an hadist yang mengakibatkan hasil belajar siswa menurun. Hal tersebut disebabkan oleh beberapa faktor diantaranya cara mengajar guru yang masih bersifat konvensional, media pembelajaran yang digunakan guru kurang menarik serta sumber belajar yang digunakan guru terbatas. Tujuan pengembangan multimedia interaktif ini adalah menghasilkan produk media pembelajaran Al-Qur‟an hadist kelas X MA untuk meningkatkan hasil belajar siswa. Metode penelitian yang digunakan dalam penelitian ini menggunakan metode Research and Development dengan rancangan penelitian yang diadaptasi dari model Dick and Carey. Langkah-langkah pengembangan ini terdiri dari 9 tahap yakni: (1) Mengidentifikasi tujuan umum, (2)Analisis pembelajaran, (3)Mengidentifikasi karakteristik siswa, (4)Merumuskan tujuan khusus pembelajaran, (5) Mengembangkan instrumen, (6)mengembangkan strategi pembelajaran, (7) mengembangkan dan memilih bahan pembelajaran, (8)Merancang dan melakukan evaluasi formatif, (9)Melakukan revisi. Validasi pengembangan multimedia inetraktif Al-Qur‟an hadist dilakukan tiga tahap yakni validasi ahli media, validasi ahli materi dan validasi guru mata pelajaran.hasil validasi digunakan untuk mengetahui tingkat kelayakan media pembelajaran yang dikembangkan. Subjek penelitian yakni siswa kelas X MAN I Yogyakarta. Hasil penelitian ini menunjukkan bahwa produk multimedia interaktif Al-Qur‟an hadist kelas X MA memenuhi kriteria kelayakan dengan hasil uji ahli media mencapai tingkatkan kelayakan 88%, ahli materi mencapai tingkat kelayakan sebesar 98,75% dan guru mata pelajaran Al-Qur‟an hadist mencapai kelayakan sebesar 91,25%. Hasil uji coba lapangan dengan menggunakan penelitian eksperimen yakni dengan menggunakan kelas kontrol dan kelas eksperimen di dapatkan hasil terdapat perbedaan yang signifikan antara hasil rata- rata post test kelas eksperimen lebih tinggi dari kelas kontrol dengan sig. Sebesar 0,971 lebih besar dari 0,05. Jadi hasil pengembangan produk multimedia interaktif Al-Qur‟an hadist kelas X MA efektif digunakan di lapangan. Kata Kunci : Multimedia interaktif, Al-Qur’an hadist, hasil belajar
Fakultas Ilmu Tarbiyah dan Keguruan, UIN Sunan Kalijaga
PENGEMBANGAN MULTIMEDIA INTERAKTIF MACROMEDIA FLASH PROFESIONAL 8 PADA PEMBELAJARAN Al-QUR’AN HADIS KELAS X SEMESTER GENAP DI MAN I YOGYAKARTA (Text)
PENGEMBANGAN MULTIMEDIA INTERAKTIF MACROMEDIA FLASH PROFESIONAL 8 PADA PEMBELAJARAN Al-QUR’AN HADIS KELAS X SEMESTER GENAP DI MAN I YOGYAKARTA (Other)
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