eprintid: 46739 rev_number: 13 eprint_status: archive userid: 13116 dir: disk0/00/04/67/39 datestamp: 2021-12-06 02:56:05 lastmod: 2021-12-06 02:56:05 status_changed: 2021-12-06 02:56:05 type: thesis metadata_visibility: show contact_email: muchtinurhidayaah@gmail.com creators_name: Fityan Maulid Al Muhammady, NIM.: 14730054 title: PENGARUH GAME ONLINE TERHADAP MINAT BELAJAR SISWA MTS NEGERI 3 KLATEN DIMASA PANDEMI COVID 19 ispublished: pub subjects: ev_pend subjects: met_pen subjects: ms divisions: jur_ikom full_text_status: restricted keywords: Minat Belajar, Kontribusi Pendidikan, Media Sosial, Kontrol Diri note: Pembimbing : Lukman Nusa, M.I.Kom abstract: Currently, online games are very popular with all people, including students. Playing online games is a fun activity but playing online games for too long can have a negative impact, one of which is the lack of student interest in learning which can reduce achievement.. The purpose of this study to determine how much influence online games have on interest in learning. This study uses quantitative methods with data collection techniques in the form of distributing questionnaires to 80 students of MTs Negeri 3 Klaten. This research uses stimulus response theory.. Then analyzed using product moment correlation. The results of this study indicate that there is an influence between online games on student interest in learning by 45.9%. date: 2021-08-02 date_type: published pages: 96 institution: UIN SUNAN KALIJAGA YOGYAKARTA department: FAKULTAS ILMU SOSIAL DAN HUMANIORA thesis_type: skripsi thesis_name: other citation: Fityan Maulid Al Muhammady, NIM.: 14730054 (2021) PENGARUH GAME ONLINE TERHADAP MINAT BELAJAR SISWA MTS NEGERI 3 KLATEN DIMASA PANDEMI COVID 19. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA. document_url: https://digilib.uin-suka.ac.id/id/eprint/46739/1/14730054_BAB-I_IV-atau-V_DAFTAR-PUSTAKA.pdf document_url: https://digilib.uin-suka.ac.id/id/eprint/46739/2/14730054_BAB-II_sampai_SEBELUM-BAB-TERAKHIR.pdf