eprintid: 60938 rev_number: 13 eprint_status: archive userid: 12460 dir: disk0/00/06/09/38 datestamp: 2023-10-09 03:47:14 lastmod: 2023-10-09 03:47:14 status_changed: 2023-10-09 03:47:14 type: thesis metadata_visibility: show contact_email: muh.khabib@uin-suka.ac.id creators_name: Indah Setia Lestari, NIM.: 10670055 title: PENGEMBANGAN MEDIA PEMBELAJARAN “SMARTCHEMIST” BERBASIS MOBILE GAME MATERI POKOK LARUTAN PENYANGGA DAN HIDROLISIS GARAM UNTUK SISWA SMA/MA KELAS XI SEMESTER GENAP SEBAGAI SUMBER BELAJAR MANDIRI ispublished: pub subjects: med_pemb subjects: pen_kim divisions: jur_pekim full_text_status: restricted keywords: Media Pembelajaran Smartchemist, Mobile Game, Larutan Penyangga, Hidrolisis Garam note: ,Pembimbing: Endaruji Sedyadi, S.Si., M.Sc., abstract: Chemistry education research development of self-learning source for senior high school has been done. The objectives of this research are as follows: first, to develop "Smartchemist" learning media based on mobile game in buffer solution and salt hydrolysis main topic for senior high school class XI of even semester as a self-learning source. Second, to measure the quality based on chemistry teacher assessment and student responses for "Smartchemist" mobile game based learning media in buffer solution and salt hydrolysis main topic for senior high school class XI of even semester as a source of self-learning. The development model which use is adaptated from ADDIE development model (analysis, design, development, implementation, and evaluation). The instruments are use 1-5 scale sheet rating containing certain aspect and criteria. The assessment quality was conducted on the 5 aspects of evaluation with 24 assessment indicators. The data result of the resesarch which have done are analyzed by using the category guideline criteria ideal rating for determining the quality of learning media which is developed. The results of this research are (1) develop “Smartchemist” learning media based on mobile game which is game education based on mobile phone with operating system Android. “Smartchemist” learning media is learning media which have materi learning and practise excersice in buffer solution and salt hydrolysis, (2) this reserach shows that "Smartchemist" learning media based on mobile game which developed according 4 high school chemistry teachers in Yogyakarta has got very good quality. The average score is derived as 102,5 from ideal high average score of 120 and the ideals percentage 85,416%. In addition, this instructional media received a positive response from students with the ideals percentage 95.263% and the average score 18.1 of the higest average score ideal 19. date: 2014-07-01 date_type: published pages: 301 institution: UIN SUNAN KALIJAGA YOGYAKARTA department: FAKULTAS SAINS DAN TEKNOLOGI thesis_type: skripsi thesis_name: other citation: Indah Setia Lestari, NIM.: 10670055 (2014) PENGEMBANGAN MEDIA PEMBELAJARAN “SMARTCHEMIST” BERBASIS MOBILE GAME MATERI POKOK LARUTAN PENYANGGA DAN HIDROLISIS GARAM UNTUK SISWA SMA/MA KELAS XI SEMESTER GENAP SEBAGAI SUMBER BELAJAR MANDIRI. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA. document_url: https://digilib.uin-suka.ac.id/id/eprint/60938/1/BAB%20I%2C%20V%2C%20DAFTAR%20PUSTAKA.pdf document_url: https://digilib.uin-suka.ac.id/id/eprint/60938/2/BAB%20II%2C%20III%2C%20IV.pdf