eprintid: 62956 rev_number: 11 eprint_status: archive userid: 12460 dir: disk0/00/06/29/56 datestamp: 2024-01-16 02:57:06 lastmod: 2024-01-16 02:57:06 status_changed: 2024-01-16 02:57:06 type: thesis metadata_visibility: show contact_email: muh.khabib@uin-suka.ac.id creators_name: Mayya Liyana, NIM.: 19104070061 title: PENGEMBANGAN E-MODUL BERBASIS GAME-BASED LEARNING WORDWALL SEBAGAI MEDIA PEMBELAJARAN PADA MATERI KLASIFIKASI MAKHLUK HIDUP UNTUK PESERTA DIDIK KELAS X ispublished: pub subjects: med_pemb subjects: pen_bio divisions: pr_pendidikan_biologi_s1 full_text_status: restricted keywords: E-Modul, Game-Based Learning, Wordwall, Klasifikasi Makhluk Hidup note: Pembimbing: Aprillyana Dwi Utami, S.Pd., M.A. dan Mike Dewi Kurniasih M.Pd abstract: This study aims to describe the validity of the product and how teachers and students respond to the development of e-modules based on game-based learning wordwall as learning media on the material of classification of living things for class X students. The type of research used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). However, in this study, the Implementation step was only carried out limited testing. Research data were obtained using interviews, questionnaires, observation, and documentation techniques. The results of the assessment based on the validity test questionnaire of the validity and practicality of the product were carried out through 1 material expert with a percentage of 93% very good category, 1 media expert with a percentage of 83% very good category, 1 biology teacher got a percentage of 94% very agreeable category and 10 students with a percentage of 99% very agreeable category. The results showed that: the development of e-modules based on game-based learning wordwall as a learning media on the material of classification of living things for class X students has a very good level of validity and practicality and is suitable for use as a learning media for students. date: 2023-10-19 date_type: published pages: 196 institution: UIN SUNAN KALIJAGA YOGYAKARTA department: FAKULTAS ILMU TARBIYAH DAN KEGURUAN thesis_type: skripsi thesis_name: other citation: Mayya Liyana, NIM.: 19104070061 (2023) PENGEMBANGAN E-MODUL BERBASIS GAME-BASED LEARNING WORDWALL SEBAGAI MEDIA PEMBELAJARAN PADA MATERI KLASIFIKASI MAKHLUK HIDUP UNTUK PESERTA DIDIK KELAS X. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA. document_url: https://digilib.uin-suka.ac.id/id/eprint/62956/1/19104070061_BAB-I_IV-atau-V_DAFTAR-PUSTAKA.pdf document_url: https://digilib.uin-suka.ac.id/id/eprint/62956/2/19104070061_BAB-II_sampai_SEBELUM-BAB-TERAKHIR.pdf