TY - JOUR ID - digilib688 UR - https://digilib.uin-suka.ac.id/id/eprint/688/ A1 - Muchammad Abrori, Y1 - 2009/03/24/ N2 - bIn the real world it is well-known the Cartesian coordinate system of two dimension (2D) and three dimension (3D). Point O is as the center of coordinate system. This is different from computerdisplayed screen that only acknowledges the two dimensional coordinate system by coordinate (0,0) referring to left-upside of the screen and coordinate (Xmax,Ymax) showing right-downside of the screen. Therefore, this article aims at elaborating the way to erect the image effect of three dimensions of a wireframe in the space (X). Point O comprises the center of coordinate system. This is different from the screen of computer display that only recognizes the coordinate system of two dimensions with coordinate (0,0) showing left-upside point of the screen, and the coordinate referring to right-downside point. Accordingly, this article aims at elaborating the way to generate the image effect of three dimensions of a wireframe in the space whose Cartesian coordinate system with O located in the center of coordinate system The method employed is at the outset the computer models wireframe at the Cartesian coordinate system that will be converted later to the system of lookable coordinate.Subsequently, by using projection technique the three dimensional wireframe is exhibited to the display screen. To show 3D image on the 2D display screen it is required the technique of perspective projection and to get an interesting look, it is used the perspective of Synthetic Camera. PB - Fakultas Sain dan Teknologi UIN Sunan Kalijaga Yog JF - /Jurnal/Kaunia/Volume I, No. 1, April 2005/ KW - sistem koordinat Cartesian KW - layar tampilan komputer KW - obyek rangka KW - sistem koordinat pandang KW - proyeksi perspektif KW - kamera sintetik TI - TEKNIK PROYEKSI PERSPEKTIF DAN CARA PANDANG KAMERA SINTETIK SEBAGAI METODE PEMBANGKITAN CITRA 3D PADA LAYAR TAMPILAN KOMPUTER AV - none ER -