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PENGEMBANGAN MEDIA PEMBELAJARAN BIOLOGI SNAKE AND LADDERS BERBASIS QR CODE PADA MATERI POKOK EKOSISTEM UNTUK SISWA KELAS X DI SMA NEGERI 1 SEWON
This research was conducted to provide game learning media that can help students in learning proccess. This research has the following objectives; 1) To find out how to develop QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school/MA students class X at SMA Negeri 1 Sewon. 2) To determine the quality of QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school/MA students class X at SMA Negeri 1 Sewon. 3) To find out the response of students to the QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school students class X at SMA Negeri 1 Sewon. This type of research is R&D (Research and Development) research using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model but is limited to the Implementation stage. The QR Code-based Snakes and Ladders Biology learning media uses instruments in the form of questionnaires, namely expert assessment questionnaires, biology teachers, and student responses. The subjects of this study include 1 media expert, 1 material expert, 5 peer reviewers, 1 biology teacher, and 15 students of class X 9 SMA Negeri 1 Sewon, while the object of this study is in the form of Biology Snakes and Ladders learning media on ecosystem material for grade X students of SMA/MA. The data obtained were analyzed using qualitative and quantitative descriptive. The results of this study are in the form of; 1) Development of QR Code-Based Snake And Ladders Biology learning media on ecosystem subject matter for grade X students at SMA Negeri 1 Sewon. 2) The quality of QR Code-Based Biology Snake And Ladders learning media on the subject matter of ecosystems for grade X students at SMA Negeri 1 Sewon as a whole has Very Good quality. The quality of the QR Code-based Biology Snakes and Ladders learning media product is shown with a percentage of 87%. 3) The response of students during the time of the limited trial was 87%, with a very good category. Thus, the quality of the Biology Snakes and Ladders learning media product based on QR Code on the subject matter of the ecosystem for grade X students at SMA Negeri 1 Sewon has very good quality and suitable for use by teachers and students in teaching learning process.
FAKULTAS ILMU TARBIYAH DAN KEGURUAN, UIN SUNAN KALIJAGA YOGYAKARTA
PENGEMBANGAN MEDIA PEMBELAJARAN BIOLOGI SNAKE AND LADDERS BERBASIS QR CODE PADA MATERI POKOK EKOSISTEM UNTUK SISWA KELAS X DI SMA NEGERI 1 SEWON (Text)
PENGEMBANGAN MEDIA PEMBELAJARAN BIOLOGI SNAKE AND LADDERS BERBASIS QR CODE PADA MATERI POKOK EKOSISTEM UNTUK SISWA KELAS X DI SMA NEGERI 1 SEWON (Other)
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