eprintid: 69178 rev_number: 10 eprint_status: archive userid: 12460 dir: disk0/00/06/91/78 datestamp: 2025-01-08 07:03:49 lastmod: 2025-01-08 07:03:49 status_changed: 2025-01-08 07:03:49 type: thesis metadata_visibility: show contact_email: muh.khabib@uin-suka.ac.id creators_name: Febby Sabilla, NIM.: 20104070005 title: PENGEMBANGAN MEDIA PEMBELAJARAN BIOLOGI SNAKE AND LADDERS BERBASIS QR CODE PADA MATERI POKOK EKOSISTEM UNTUK SISWA KELAS X DI SMA NEGERI 1 SEWON ispublished: pub subjects: 371.33 divisions: pr_pendidikan_biologi_s1 full_text_status: restricted keywords: Media Pembelajaran, Snakes and Ladders, QR Code, Ekosistem note: Pembimbing: Dian Noviar, S.Pd., M.Pd.Si. abstract: This research was conducted to provide game learning media that can help students in learning proccess. This research has the following objectives; 1) To find out how to develop QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school/MA students class X at SMA Negeri 1 Sewon. 2) To determine the quality of QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school/MA students class X at SMA Negeri 1 Sewon. 3) To find out the response of students to the QR Code-based snakes and ladders biology learning media on the subject matter of ecosystems for high school students class X at SMA Negeri 1 Sewon. This type of research is R&D (Research and Development) research using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model but is limited to the Implementation stage. The QR Code-based Snakes and Ladders Biology learning media uses instruments in the form of questionnaires, namely expert assessment questionnaires, biology teachers, and student responses. The subjects of this study include 1 media expert, 1 material expert, 5 peer reviewers, 1 biology teacher, and 15 students of class X 9 SMA Negeri 1 Sewon, while the object of this study is in the form of Biology Snakes and Ladders learning media on ecosystem material for grade X students of SMA/MA. The data obtained were analyzed using qualitative and quantitative descriptive. The results of this study are in the form of; 1) Development of QR Code-Based Snake And Ladders Biology learning media on ecosystem subject matter for grade X students at SMA Negeri 1 Sewon. 2) The quality of QR Code-Based Biology Snake And Ladders learning media on the subject matter of ecosystems for grade X students at SMA Negeri 1 Sewon as a whole has Very Good quality. The quality of the QR Code-based Biology Snakes and Ladders learning media product is shown with a percentage of 87%. 3) The response of students during the time of the limited trial was 87%, with a very good category. Thus, the quality of the Biology Snakes and Ladders learning media product based on QR Code on the subject matter of the ecosystem for grade X students at SMA Negeri 1 Sewon has very good quality and suitable for use by teachers and students in teaching learning process. date: 2024-12-16 date_type: published pages: 174 institution: UIN SUNAN KALIJAGA YOGYAKARTA department: FAKULTAS ILMU TARBIYAH DAN KEGURUAN thesis_type: skripsi thesis_name: other citation: Febby Sabilla, NIM.: 20104070005 (2024) PENGEMBANGAN MEDIA PEMBELAJARAN BIOLOGI SNAKE AND LADDERS BERBASIS QR CODE PADA MATERI POKOK EKOSISTEM UNTUK SISWA KELAS X DI SMA NEGERI 1 SEWON. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA. document_url: https://digilib.uin-suka.ac.id/id/eprint/69178/1/20104070005_BAB-I_IV-atau-V_DAFTAR-PUSTAKA.pdf document_url: https://digilib.uin-suka.ac.id/id/eprint/69178/2/20104070005_BAB-II_sampai_SEBELUM-BAB-TERAKHIR.pdf