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PENGEMBANGAN E-BOOK BERBASIS PERMAINAN WORDWALL SEBAGAI SUMBER BELAJAR PADA MATERI PERUBAHAN DAN PELESTARIAN LINGKUNGAN HIDUP UNTUK SISWA SMA/MA
This research is motivated by the difficulties experienced by students in learning about environmental change and conservation, which includes natural phenomena that are difficult to visualise directly and limited interactive learning resources, causing students to become bored in their studies and slowing down the process of understanding the material. This study aims to produce a development design, determine the feasibility, and determine the practicality of a Wordwall game-based e-book as a learning resource on environmental change and conservation for high school students. The type of research used is research and development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation), with development focused on the Development stage. The instrument used to obtain feasibility and practicality data was a questionnaire with a Likert scale. The feasibility assessment of the Wordwall game-based e-book was carried out by two subject matter experts and two media experts. The practicality assessment was carried out through limited trials with two biology teachers and 15 tenth-grade students at SMAN 1 Piyungan. The results of the validity test assessment by subject matter experts obtained an average of 0.853 and a reliability test of 0.893; the media expert assessment obtained an average of 0.852 and a reliability test of 0.921; the teacher assessment obtained an average of 0.933 and a reliability test of 0.833; and the student assessment obtained an average of 0.629 and a reliability test of 0.884. Based on the assessment results obtained, the wordwall-based e-book developed is classified as very feasible and very practical for use as a learning resource in senior high schools/MA.
FAKULTAS ILMU TARBIYAH DAN KEGURUAN, UIN SUNAN KALIJAGA YOGYAKARTA
PENGEMBANGAN E-BOOK BERBASIS PERMAINAN WORDWALL SEBAGAI SUMBER BELAJAR PADA MATERI PERUBAHAN DAN PELESTARIAN LINGKUNGAN HIDUP UNTUK SISWA SMA/MA (Text)
PENGEMBANGAN E-BOOK BERBASIS PERMAINAN WORDWALL SEBAGAI SUMBER BELAJAR PADA MATERI PERUBAHAN DAN PELESTARIAN LINGKUNGAN HIDUP UNTUK SISWA SMA/MA (Other)
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