INTEGRASI BUDAYA DALAM PENDIDIKAN SAINS: KAJIAN ETNOSAINS PADA PERMAINAN TRADISIONAL ANAK DALAM BUKU PENDIDIKAN KARYA KI HADJAR DEWANTARA

Iflahathul Chasanah, NIM.: 1620420015 (2018) INTEGRASI BUDAYA DALAM PENDIDIKAN SAINS: KAJIAN ETNOSAINS PADA PERMAINAN TRADISIONAL ANAK DALAM BUKU PENDIDIKAN KARYA KI HADJAR DEWANTARA. Masters thesis, UIN SUNAN KALIJAGA YOGYAKARTA.

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Abstract

Scientific education would like to students to have experience and explore the phenomena directly and actively involved in learning. The emergence of a scientific-based 2013 curriculum brings consequence on active learning through the student experiences. However, the lack of creativity teacher inhibits in science learning process. As a result, to understand science only on matter aspect than directly student's experience. To link that discrepancy, the researcher offers a delivering method of science-knowledge through the traditional games. Through the ethnoscience approach, this research would like to construct and concept a knowledge-science in traditional games. The research use qualitative method with library research. The data took from books written by Ki Hadjar Dewantara and also the relevant writings with the research theme. Data analysis is using content and descriptive analysis. The research results are child traditional games (dhakon, gatheng, engklek, and gobak sodor) has scientific values. The scientific values are: 1) Philosophy-educational science values to guide the children to natural potential. 2) Religious-science values related to the balance of cognitive, affective and psychomotor aspects. 3) Intellectual-science values related to the ability to solve the problem and brings out the alternative answers strategy of the problems. 4) Practice-science values reflected on the physical and spiritual balancing. 5) Cultural-science values created from natural something that moved to the habits. And 6) Social-science values as a strengthener the interactions of societies that formed the social psyche. In the children's traditional games, there are science subject matters, among others are the seed plant subject matter, the rocks subject matter, the gravity force subject matter, the numeral subject matter, the circle and semicircle subject matter, symmetry subject matter, the square, and rectangle subject matter. The knowledge-science concept in children's traditional game are; 1) Dhakon game there is a seed plant, circle, and numeral subject matter. 2) Gatheng game there is rocks and gravity force subjects matter. 3) Engklek game there is square and semicircle subject matters. 4) Gobak Sodor game there is a rectangle and symmetry subject matter. Integration of traditional game in scientific education can do by attached the scientific values on the learning process, and also as a learning subject matters or a method.

Item Type: Thesis (Masters)
Additional Information: Pembimbing: Dr. H. Abdul Munip, S. Ag., M. Ag
Uncontrolled Keywords: Pendidikan, Etnosains, Permainan Tradisional
Subjects: Pendidikan > Pendidikan Karakter
Pendidikan > Media Pembelajaran
Pendidikan > Pendidikan Sains
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Pendidikan Guru Madrasah Ibtidaiyah (S2)
Depositing User: Muh Khabib, SIP.
Date Deposited: 18 Jul 2022 09:26
Last Modified: 18 Jul 2022 09:26
URI: http://digilib.uin-suka.ac.id/id/eprint/52075

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