Uswatun Chasanah, NIM.: 20204081015 (2022) PENGEMBANGAN ‘EDUGAMENOLOGY’ BERBASIS KODULAR PADA APLIKASI PRAKTIKUM SAINS PEMBELAJARAN IPA KELAS IV SD/MI. Masters thesis, UIN SUNAN KALIJAGA YOGYAKARTA.
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Text (PENGEMBANGAN ‘EDUGAMENOLOGY’ BERBASIS KODULAR PADA APLIKASI PRAKTIKUM SAINS PEMBELAJARAN IPA KELAS IV SD/MI)
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Text (PENGEMBANGAN ‘EDUGAMENOLOGY’ BERBASIS KODULAR PADA APLIKASI PRAKTIKUM SAINS PEMBELAJARAN IPA KELAS IV SD/MI)
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Abstract
The rapid development of technology does not make education subject to technology, but education can beat technology. Science process skills can be obtained from scientific activities. Science learning requires practical activities. Not all materials can be put into practice in real terms like alternative energy changes. Forcing material that is difficult to practice directly can harm students. So that the core of the science learning process can be achieved, it can take advantage of virtual practicum. This study aims to produce appropriate learning media applications, can be implemented in science learning, and can improve science process skills and students. The research method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). Data collection techniques using questionnaires, test, observations, interviews, and documentation. Questionnaire sheets for experts, peer reviewers and teachers used the Likert scale and student questionnaires used the Guttman scale. Observation sheets, interview guidelines, and documentation were used for the data collection process in the field. Data analysis uses qualitative and quantitative, namely changing qualitative data into quantitative. The field trial sample for this product was 91 fourth grade elementary/MI students in Turi sub-district, Lamongan regency and Al Miftah Islamic Boarding School. The validation of learning media involves material experts, learning technology experts, and Indonesian language experts. Then assessed and responded to by 3 peer reviewers, 3 grade IV SD/MI teachers, and fourth grade SD/MI students. The results of this study are the average score obtained from material experts gets 4.3 very good predicates (SB), learning technology experts get an average score of 4.6 very good predicates (SB), and Indonesian language experts get an average score -average 4.8 very good predicate (SB). Meanwhile, the total average score obtained from the three peer reviewers was 4.8 in the very good category (SB), from the three fourth grade teachers of SD/MI getting an average score of 4.9 in the very good category (SB), and the percentage the average of the product test results in the field obtained a 100% positive response. Edugamenology is a new experience for students. Scientific attitude that is visible, students have curiosity, independence, dare to try, responsibility, self-confidence, and introspection. Edugamenology can affect the cognitive abilities of students with a sig value of 0.000 <0.05. Science process skills that emerge during virtual practicum simulations are the ability to observe, communicate, and conclude.
Item Type: | Thesis (Masters) |
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Additional Information: | Pembimbing: Dr. Hj. Siti Fathonah, M.Pd. |
Uncontrolled Keywords: | Edugamenology, Kodular, Pembelajaran IPA, Pembelajaran Inkuiri |
Subjects: | Pendidikan > Media Pembelajaran AGAMA - SAINS - BUDAYA |
Divisions: | Fakultas Ilmu Tarbiyah dan Keguruan > Pendidikan Guru Madrasah Ibtidaiyah (S2) |
Depositing User: | Muh Khabib, SIP. |
Date Deposited: | 13 Feb 2023 08:33 |
Last Modified: | 13 Feb 2023 08:33 |
URI: | http://digilib.uin-suka.ac.id/id/eprint/56107 |
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