PENGEMBANGAN MEDIA EVALUASI PEMBELAJARAN BERBASIS GAME EDUKASI WORDWALL UNTUK MENINGKATKAN MINAT BELAJAR PADA MATA PELAJARAN IPAS KELAS IV DI MIS BAIQUNIYYAH

Farah Fauzia, NIM.: 20204082029 (2024) PENGEMBANGAN MEDIA EVALUASI PEMBELAJARAN BERBASIS GAME EDUKASI WORDWALL UNTUK MENINGKATKAN MINAT BELAJAR PADA MATA PELAJARAN IPAS KELAS IV DI MIS BAIQUNIYYAH. Masters thesis, UIN SUNAN KALIJAGA YOGYAKARTA.

[img]
Preview
Text (PENGEMBANGAN MEDIA EVALUASI PEMBELAJARAN BERBASIS GAME EDUKASI WORDWALL UNTUK MENINGKATKAN MINAT BELAJAR PADA MATA PELAJARAN IPAS KELAS IV DI MIS BAIQUNIYYAH)
20204082029_BAB-I_IV-atau-V_DAFTAR-PUSTAKA.pdf - Published Version

Download (5MB) | Preview
[img] Text (PENGEMBANGAN MEDIA EVALUASI PEMBELAJARAN BERBASIS GAME EDUKASI WORDWALL UNTUK MENINGKATKAN MINAT BELAJAR PADA MATA PELAJARAN IPAS KELAS IV DI MIS BAIQUNIYYAH)
20204082029_BAB-II_sampai_SEBELUM-BAB-TERAKHIR.pdf - Published Version
Restricted to Registered users only

Download (5MB) | Request a copy

Abstract

The problems studied in this study are the lack of motivation during the learning process and often feel afraid every time they face a daily test besides that, the lack of use of school facilities in the form of computer laboratories in learning. Based on this, this research is present to utilize existing facilities with the use of games in the learning evaluation process. So in this study, researchers developed learning evaluation media based on wordwall educational games that can help teachers in the IPAS learning evaluation process. The type of research used is development research or Research and Development (R&D) using the ADDIE development model. The stages of development are Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques using questionnaires, interviews, observation and documentation. The quality assessment of learning evaluation media products based on wordwall educational games was carried out by material experts, media experts, teachers, and responses of grade IV SD / MI students. The results of the assessment of the feasibility of learning evaluation media products based on wordwall educational games according to material experts get a score of 89 with a very good category, the assessment of the feasibility of learning evaluation media products based on wordwall educational games according to media experts gets a score of 77 with a very good category, the assessment of the teacher scores 81.5 with a very good category. In addition, the results of the response of grade IV SD / MI students obtained an average of 9.7 with a percentage of 97% with a positive response category. These results indicate that the learning evaluation media based on wordwall educational games that have been developed are categorized as very good to be used as learning evaluation media in IPAS class IV SD / MI subjects.

Item Type: Thesis (Masters)
Additional Information / Supervisor: Pembimbing: Dr. Hj. Endang Sulistyowati, M.Pd.I.
Uncontrolled Keywords: Media Evaluasi Pembelajaran, Game Edukasi, Wordwall
Subjects: 300 Ilmu Sosial > 370 Pendidikan > 371.33 Media Pembelajaran
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Pendidikan Guru Madrasah Ibtidaiyah (S2)
Depositing User: Muh Khabib, SIP.
Date Deposited: 08 Jan 2025 14:36
Last Modified: 08 Jan 2025 14:36
URI: http://digilib.uin-suka.ac.id/id/eprint/69188

Share this knowledge with your friends :

Actions (login required)

View Item View Item
Chat Kak Imum