PERANCANGAN SIMULASI GAME BISNIS BERBASIS REAL TIME STRATEGY DENGAN MENGGUNAKAN SPRINGRTS ENGINE

MUHAMMAD ALFIAN JAUHARI, NIM. 08650049 (2013) PERANCANGAN SIMULASI GAME BISNIS BERBASIS REAL TIME STRATEGY DENGAN MENGGUNAKAN SPRINGRTS ENGINE. Skripsi thesis, UIN SUNAN KALIJAGA.

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Abstract

Competition in today's business world is getting tougher and raises the number of changes, in which the changes occur more rapidly. Because of that the ability and skills of human resources should also be able to learn quickly to adapt the changes in business world therefore entrepreneur needs a tool that can give the effect of teaching and improve the ability of participants in decision-making and reduce the financial risk for businesses. In the process of developing this game writer used SpringRTS framework to maintain the development, there are some steps being taken, which originated from the literature study followed by analysis and design requirements and proceed with expressing ideas that have been done on the analysis and design steps into a tangible form, which includes 3d modeling, uv texture mapping, 3d assembling and coding with the Lua programming language. This study successfully produces business simulation game that can give the effect of teaching in a game without compromising the beauty of the graphics aspect according to research output which made a simulation game with 3 dimensional graphic which make the user whom played it did not easy to became bored. Keywords: Game,real time strategy, simulation, business, education, engine, game engine.

Item Type: Thesis (Skripsi)
Subjects: Tehnik Informatika
Divisions: Fakultas Sains dan Teknologi > Teknik Informatika (S1)
Depositing User: Miftahul Ulum [IT Staff]
Date Deposited: 30 Jul 2013 15:59
Last Modified: 11 Mar 2016 09:42
URI: http://digilib.uin-suka.ac.id/id/eprint/9043

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