RANCANG BANGUN GAME 3D SIMULASI BUDIDAYA ITIK BERBASIS FINITE STATE MACHINE (FSM) MENGGUNAKAN BLENDER GAME ENGINE

ABDUL AZIZ MUSLIM ALQUDSY, NIM. 10651069 (2016) RANCANG BANGUN GAME 3D SIMULASI BUDIDAYA ITIK BERBASIS FINITE STATE MACHINE (FSM) MENGGUNAKAN BLENDER GAME ENGINE. Skripsi thesis, UIN SUNAN KALIJAGA YOGYAKARTA.

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Abstract

How duck farming include matters relating to finance in addition to maintenance management. Additionally way maintenance management also affect the finances. It was due to be the candidate of duck farmers do not get the loss in business. So it takes the media to the practice of learning more than books that teach carabudidaya ducks. How many instructional media, but which is closer to reality is the instructional media simulation game that is played on a computer. In the process of game development is the author using the Blender Game Engine to facilitate the creation of 3D games and the steps being taken begins with a literature study followed by a needs analysis and design then expressing ideas that have been made in step analysis and design into a tangible form, which includes 3D modeling , UV mapping, and coding (coding) with the Python programming language. This research can produce a 3D simulation game, duck farming with an attractive appearance, the flow of the game to understand, easy to play, knowledge in the game that can be understood, can be used as a medium of learning, duck farming and increase knowledge about the procedures for duck farming.

Item Type: Thesis (Skripsi)
Additional Information: Aulia Faqih Rifai, M.Kom
Uncontrolled Keywords: 3D, Blender Game Engine, duck farming, games, learning, Python simulation.
Subjects: Tehnik Informatika
Divisions: Fakultas Sains dan Teknologi > Teknik Informatika (S1)
Depositing User: Miftahul Ulum [IT Staff]
Date Deposited: 22 Apr 2016 09:34
Last Modified: 22 Apr 2016 09:34
URI: http://digilib.uin-suka.ac.id/id/eprint/20361

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